Research Projects
Rice University
Postcompletion Error
LESTER Web Portal
Design and Transfer
University of Texas at Houston
Medical Error
NASA
NEEMO Habitat Analysis
HSIS Web Application
Wireless Headsets
Baylor College of Medicine
EMR Form Evaluation
Postcompletion Errors
Fall 2001 - Spring 2005
My first year project and masters thesis focused
on postcompletion errors (Byrne & Bovair, 1997). These are errors
of omission, which occur at a step coming after the completion of
the main goal. An everyday example is forgetting your original in
the photocopier after retrieving the copies. Because they are robust
and potentially harmful, I was interested in ways to remediate their
occurrence through a simple design solution. Based on work by Altmann
and Trafton (2002) and others (e.g., Sutcliffe, 1995), I examined
the effect of different cues (reminders) appearing on the interface
at the postcompletion step. I found that an effective cue must be
visually salient, just-in-time, and specific in meaning (shape,
location, etc.) to completely eliminate errors at the postcompletion
step. Taking away any of these qualities decreases the effectiveness
of the cue, with specificity or meaningfulness perhaps carrying
the most weight and salience the least. This work demonstrated the
difficulty of cueing and also how sensitive users can be to visual
design.
Learning Science and
Technology Repository
Summer 2002 - Fall 2003
My personal involvement in this project grew
out of a class assignment in which our team of three was asked to
conduct a usability evaluation of an online learning science and
technology repository (LESTER), which is cosponsored by Microsoft
and Rice University's educational technology research and assessment
cooperative (ETRAC). We conducted interviews with potential users
on campus and did some basic user testing of the existing site to
identify problems. Based on the groundwork done in class, I then
took off on my own and developed page designs. Working with the
developer, I put together the graphical elements, logo, CSS stylesheet,
and basic HTML templates for main pages. However, the developer
eventually decided to use an existing Rainbow portal software he
was familiar with, which eliminated many of the layout and design
suggestions I made. Nevertheless, it was a great experience learning
to work on my own as a usability consultant and designer.
Action-based Task Analysis
for Medical Devices
Summer 2002 - Fall 2003
The purpose of this Army sponsored project
was to develop a simple yet reliable usability evaluation method
for volumetric infusion pumps, based on Hierarchical Task Analysis
(HTA; Annett & Duncan, 1967), the idea of distributed representations
(Zhang & Norman, 1994), and Norman's (1988) Action cycle. HTAs
were first constructed using product manuals, consultation with
nurses, and firsthand use of the devices. The internal/external
distribution of information was then considered at each possible
interaction step to identify error "affordances" (Reason,
1990). General usability and error predictions from these task analyses
were compared against experimental data collected with nurses.
NEEMO 5
Fall 2003
For this project we analyzed limited video
from the fifth NASA Extreme Environments Mission Operations (NEEMO)
mission. Since the quality of the video was limited by the conditions
of the habitat, video analysis was conducted manually (without software
such as Noldus Observer). Crew usage of the habitat was tracked
over time, with the main purpose of demonstrating that even limited
video can benefit habitat design. After compiling the data collected
from the video, I was able to develop a few design concepts for
a redesign of the NEEMO habitat, taking into consideration the physical
limitations. Our findings were important because they offered evidence
of the value in tracking crew usage of a habitat. Such information
would benefit long-duration space missions, allowing engineers to
design better habitats that support the crew and mission objectives.
Human-Systems Integration
Standards
Spring, Fall 2004
The objective of this effort was to take a
longstanding NASA Human Factors document, update it, and place it
on the web as a web application to facilitate future updates. My
own role in the effort was to develop a user interface for the application
based on users' needs (collected through interviews and questionnaires)
and conduct user testing of the application after. Throughout the
project I worked closely with the the developer, to whom I developed
all of the graphic files, the CSS file, and page templates in HTML.
A .pdf of two front page design concepts is available for download
here.
Wireless
Headsets
Spring 2005
To determine human factors requirements for
a wireless update to the onboard crew communications system, I developed
a test plan to study existing wireless headsets. Other members of
the lab had already identified and procured several popular off-the-shelf
models with desirable features. My objective was to determine the
strengths and weaknesses of each through user tests and put together
a report for the design group who would develop a product concept.
I tested the headsets with NASA employees for both short-term and
long-term comfort and determined the HF requirements. Finally, I
drew a few rough concept drawings to communicate my ideas to the
design group, which can be seen here.
EMR Forms
Fall 2005-
As part of my dissertation, I am working with
a colleague at the Baylor College of Medicine Family Medicine Clinic
on another medical human factors project. I have been asked to help
evaluate third-party data entry forms for the electronic medical
records (EMR) system they are actively using. After a thorough evaluation
of the existing form (checking existing records, user interviews,
questionnaires, user tests), I will put together a redesigned form
based on findings from our lab at Rice and general design guidelines.
Finally, I will verify that the new form has improved usability
of the system with further user testing and generate general guidelines
to be used by the Baylor IT group in future form design.
Design and
Transfer
Fall 2005-
For my dissertation I am investigating ways
to facilitate the transfer of routine procedural knowledge across
computer interfaces, through careful control of the visual design.
That is, ways to shorten the learning curve (and reduce the possibility
of transfer errors) on a novel interface for a static task by manipulating
the visual layout, colors, etc. Findings from this work would be
useful in guiding the design of upgrades to an interface (such as
in the EMR project), so that the least possible disruption is made
to skilled users of the old interface. I will be testing concepts
from unpublished research done in the CHIL regarding visual interface
design.
Page last modified October 2, 2005 |